So @moreelen posed the question about "How to stay motivated with side projects". I left a few tips but I wanted to elaborate here.

After 5 years on @Hellscreen_Game , Here is a little thread about how I stay motivated

1. Post GIFS of cool things you have made.
Short ingame gifs help bookend your days work and are great for sharing what you are up to. The response will give you snippets of motivation to carry on.
I make posting GIFS a key part of my working day.
2.Dont bother with blogging or long dev logs.
These just sap time & energy away from the game, so unless you write to relax I would skip this. Instead,use that time on the game itself. I do enjoy super quick feature making of's though (if they take the same time to make as a GIF)
3. Keep a log of what you do.
It's is easy to feel like you haven't accomplished much so I like to keep a simple .txt with a list of the things I set out to do & the things I accomplished. It reminds me of my progress & can double as a quick commit message at the end of the day
4. Try and find the fun tasks.
When you are working on non player facing (or non GIF-able) stuff, its again easy to feel like you haven't done much. When I am bogged down in refactoring or save systems etc, I try and save myself something small and fun to do, like a VFX.
5. Find time to actually play it.
Don't play the game JUST to test features. Play the game to enjoy what it is you are making, even if it means you have to fill in the blanks with some imagination. Try and picture what It will look like and enjoy that!
6.Dont be afraid to re-prioritize or not prioritize at all.
Scheduling is very important but can also lead to making dev feel like an obligation. Don't be afraid to mix up the plan a little to inject a little fun into your time for a new feature you cant get out of your head.
7. Set aside a time every week (even if its one hour) and stick to it.
This can be difficult but keeping a minimum time slot to work on it can help maintain a momentum.
I keep my Saturday mornings free to work on @Hellscreen_Game as a standard. Any more time is a bonus
8. But also DON'T CRUNCH
Don't pack to much into your life that you overwhelm yourself and forgive yourself if you cant manage to get to development. Side projects often have to give way to careers/life and thats ok. Burnout will often Kill your project.
9.Take a break
Further to 8, don't be afraid to take breaks. I have taken breaks of up to 3 months on projects and then come back fresh with new ideas and things to try.
Again, your awesome project isn't a obligation.
10. Just open the editor.
When I just cant be bothered to work but I'm sat at the computer anyway (on YouTube or reddit etc), I just open Unity as a habit. Without even realising, eventually I will tab into Unity and start fixing things.
(DON'T do this on your day off though!)
11. Talk to Developers
Talk to other developers about what you are doing. Once the world starts back up, go to meet ups and events. People will be interested in what you are doing, especially if they saw that GIF you posted last week (See 1. )
12.Engage with people who are making similar things.
Getting involved with people who make similar things will help lead you to your player base and also communities that like what you make. Conversations will start and positive feedback will come your way.
13.Find the unique thing about your game and explore it.
Find the thing that makes your game different and explore and develop it. Its motivating to design around something that only your game does and to expand it to its full potential.
14. Use development time to learn something new.
Use the game to push your skill set. Learn to rig or texture or design maps or whatever. Your game should be full of opportunities to learn, not obstacles to completion
15. Make the game work for you.
Can you change your game to be less work? Could you change the art style or make it shorter? Drop multiplayer?
Small games are easier to finish & mean less chance of demotivation.
@Hellscreen_Game art style helps to avoid texture seams for example.
16. Find ways to save time (But don't cut corners)
If spending 5 mins researching a new plugin will save you 3 hours of placing rocks by hand, do it BUT don't spend 3 hours writing something that just needs doing by hand anyway.
Don't take any step of the process for granted
17. Not everything has to be perfect.
Not every asset/mechanic has to be 10/10 quality.
7/10 will do for most main things & less for background stuff. Focus on the hero objects & just get lesser things done quick unless they get in the way.
Don't spend ages pushing around pixels
18. Have a side project from the side project.
Or to be clear, don't be afraid to explore new ideas or games. Your brain will always come up with new stuff. Give it some time or a weekend jam & then bank it for later. If that idea keeps at your, maybe thats the one to focus on
19. Don't be afraid to kill your project.
Sometimes your cool idea just isn't working & that's fine. Maybe your skillset isn't there yet, that's ok too!
Abandon it, or maybe retire it till a later date.
Nothing is lost as you learned lots and levelled up and you take that forward
20. Finally, Forgive yourself
It is ok to not do side project work for a while or at all. Its ok to drop it or not even start it. Just cut yourself some slack. Making games is hard, let alone when you are doing it part time. Make sure its fun!
If you enjoyed this thread, please wishlist @Hellscreen_Game on #Steam !

https://t.co/Phk43He0ju

I'm making this solo so all your support really helps!

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कुण्डली को कालपुरुष की संज्ञा देकर इसमें शरीर के अंगों को स्थापित कर उनसे रोग, रोगेश, रोग को बढ़ाने घटाने वाले ग्रह


रोग की स्थिति में उत्प्रेरक का कार्य करने वाले ग्रह, आयुर्वेदिक/ऐलोपैथी/होमियोपैथी में से कौन कारगर होगा इसका आँकलन, रक्त विकार, रक्त और आपरेशन की स्थिति, कौन सा आंतरिक या बाहरी अंग प्रभावित होगा इत्यादि गणना करने में कुंडली का प्रयोग किया जाता है।


मेडिकल ज्योतिष में आज के समय में Dr. K. S. Charak का नाम निर्विवाद रूप से प्रथम स्थान रखता है। उनकी लिखी कई पुस्तकें आज इस क्षेत्र में नए ज्योतिषों का मार्गदर्शन कर रही हैं।
प्रथम भाव -
इस भाव से हम व्यक्ति की रोगप्रतिरोधक क्षमता, सिर, मष्तिस्क का विचार करते हैं।


द्वितीय भाव-
दाहिना नेत्र, मुख, वाणी, नाक, गर्दन व गले के ऊपरी भाग का विचार होता है।
तृतीय भाव-
अस्थि, गला,कान, हाथ, कंधे व छाती के आंतरिक अंगों का शुरुआती भाग इत्यादि।

चतुर्थ भाव- छाती व इसके आंतरिक अंग, जातक की मानसिक स्थिति/प्रकृति, स्तन आदि की गणना की जाती है


पंचम भाव-
जातक की बुद्धि व उसकी तीव्रता,पीठ, पसलियां,पेट, हृदय की स्थिति आंकलन में प्रयोग होता है।

षष्ठ भाव-
रोग भाव कहा जाता है। कुंडली मे इसके तत्कालिक भाव स्वामी, कालपुरुष कुंडली के स्वामी, दृष्टि संबंध, रोगेश की स्थिति, रोगेश के नक्षत्र औऱ रोगेश व भाव की डिग्री इत्यादि।
THE MEANING, SIGNIFICANCE AND HISTORY OF SWASTIK

The Swastik is a geometrical figure and an ancient religious icon. Swastik has been Sanatan Dharma’s symbol of auspiciousness – mangalya since time immemorial.


The name swastika comes from Sanskrit (Devanagari: स्वस्तिक, pronounced: swastik) &denotes “conducive to wellbeing or auspicious”.
The word Swastik has a definite etymological origin in Sanskrit. It is derived from the roots su – meaning “well or auspicious” & as meaning “being”.


"सु अस्ति येन तत स्वस्तिकं"
Swastik is de symbol through which everything auspicios occurs

Scholars believe word’s origin in Vedas,known as Swasti mantra;

"🕉स्वस्ति ना इन्द्रो वृधश्रवाहा
स्वस्ति ना पूषा विश्ववेदाहा
स्वस्तिनास्तरक्ष्यो अरिश्तनेमिही
स्वस्तिनो बृहस्पतिर्दधातु"


It translates to," O famed Indra, redeem us. O Pusha, the beholder of all knowledge, redeem us. Redeem us O Garudji, of limitless speed and O Bruhaspati, redeem us".

SWASTIK’s COSMIC ORIGIN

The Swastika represents the living creation in the whole Cosmos.


Hindu astronomers divide the ecliptic circle of cosmos in 27 divisions called
https://t.co/sLeuV1R2eQ this manner a cross forms in 4 directions in the celestial sky. At centre of this cross is Dhruva(Polestar). In a line from Dhruva, the stars known as Saptarishi can be observed.
The chorus of this song uses the shlokas taken from Sundarkand of Ramayana.

It is a series of Sanskrit shlokas recited by Jambavant to Hanuman to remind Him of his true potential.

1. धीवर प्रसार शौर्य भरा: The brave persevering one, your bravery is taking you forward.


2. उतसारा स्थिरा घम्भीरा: The one who is leaping higher and higher, who is firm and stable and seriously determined.

3. ुग्रामा असामा शौर्या भावा: He is strong, and without an equal in the ability/mentality to fight

4. रौद्रमा नवा भीतिर्मा: His anger will cause new fears in his foes.

5.विजिटरीपुरु धीरधारा, कलोथरा शिखरा कठोरा: This is a complex expression seen only in Indic language poetry. The poet is stating that Shivudu is experiencing the intensity of climbing a tough peak, and likening

it to the feeling in a hard battle, when you see your enemy defeated, and blood flowing like a rivulet. This is classical Veera rasa.

6.कुलकु थारथिलीथा गम्भीरा, जाया विराट वीरा: His rough body itself is like a sharp weapon (because he is determined to win). Hail this complete

hero of the world.

7.विलयगागनथाला भिकारा, गरज्जद्धरा गारा: The hero is destructive in the air/sky as well (because he can leap at an enemy from a great height). He can defeat the enemy (simply) with his fearsome roar of war.