This is alternatively called the "fox, goose, and bag of beans" or "wolf, goat, and cabbage" puzzle.
So there's a class of puzzles called "river crossing puzzles" which involve having to cross a river on a boat/bridge containing some set of individuals/items with restrictions on which ones can be on the boat/left on each shore, right?
This is alternatively called the "fox, goose, and bag of beans" or "wolf, goat, and cabbage" puzzle.
and similarly, the goose/goat will eat the beans/cabbage if left alone
1. take the goat/goose over
2. return empty
3. take the wolf/fox over
4. return with the goat/goose
5. take the cabbage/beans over
6. return empty
7. take the goat/goose over
So it allows for endless creativity.
* wolf, sheep, cabbage
* fox, chicken, grain
* fox, goose, corn
* panther, pig, porridge
every storyteller can mix it up as they like
In "Gone Maggie Gone", Homer has to cross a river with Maggie, Santa's Little Helper, and Rat Poison That Looks Like Candy.
Come up with a big list of items you might need to boat across a river.
Either just the 3 item, 1 storage, empties allowed version, or expand it to more items by allowing more storage and varying empties.
Like you might have a puzzle where you're a farmer who has
1. a bag of beans
2. a cabbage
3. a panther
and needs to cross the river
beans aren't going to eat cabbage, cabbage isn't going to eat beans, and panthers are carnivores who aren't going to care about beans & cabbages
So, like, you could define [predator] as a tag, and it applies to wolves, foxes, and panthers.
Then you define other items (goats, chickens, geese) as [prey animals]
you can't leave a [predator] and a [prey animal] on the same shore unattended.
Lion is a [predator].
Now you automatically get functionality for the lion, without having to define how lions feel around chickens, geese, and goats.
but I just found a mistake in wikipedia. Sigh.
The six items are:
3 cannibals
3 missionaries
it's instead "cannot be outnumbered".
So cannibals will eat missionaries if at any point there's more cannibals than missionaries on a given shore.
You have three married couples, and no wife can be left alone with another husband unless her husband is also present
well, you can see that both the "Missionaries & Cannibals" and "Jealous Husbands" puzzles are not the same, mechanically, as the Fox/Goose/Beans-style A>B>C puzzle, right?
Makes sense, that game is an adventure game of puzzle minigames, of course they'd use it!
What kind is this one? ehhh...
The dog can't be left with only one cat, and you have to have more chicks than cats.
The raft holds two animals
There IS another river crossing puzzle (#93) in Curious Village.
It's an A>B>C puzzle, using a Wolf, Sheep, & Cabbage.
A>B>C, Missionaries & Cannibals, and Jealous Husbands.
You have four people who need to cross a bridge over a dangerous river. It's dark and if they don't have a torch, they'll fall off and drown.
The torch will burn out in 15 minutes.
They can cross it in 1 minute, 2 minutes, 5 minutes, and 8 minutes.
If two people cross together, they have to move at the speed of the slower person.
So how do you get all 4 people across?
And you can cosmetically change it up while leaving it mechanically identical.
Those versions are 1200 years old, this one is known to be at least... 39 years old.
* A,B cross, taking 2 minutes
* A returns, 1 minute
* C,D cross, taking 8 minutes
* B returns, taking 2 minutes
* A,B cross, taking 2 minutes
2+1+8+2+2: 15 minutes
and also you have to alternate trips, because the torch has to move.
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Recently, the @CNIL issued a decision regarding the GDPR compliance of an unknown French adtech company named "Vectaury". It may seem like small fry, but the decision has potential wide-ranging impacts for Google, the IAB framework, and today's adtech. It's thread time! 👇
It's all in French, but if you're up for it you can read:
• Their blog post (lacks the most interesting details): https://t.co/PHkDcOT1hy
• Their high-level legal decision: https://t.co/hwpiEvjodt
• The full notification: https://t.co/QQB7rfynha
I've read it so you needn't!
Vectaury was collecting geolocation data in order to create profiles (eg. people who often go to this or that type of shop) so as to power ad targeting. They operate through embedded SDKs and ad bidding, making them invisible to users.
The @CNIL notes that profiling based off of geolocation presents particular risks since it reveals people's movements and habits. As risky, the processing requires consent — this will be the heart of their assessment.
Interesting point: they justify the decision in part because of how many people COULD be targeted in this way (rather than how many have — though they note that too). Because it's on a phone, and many have phones, it is considered large-scale processing no matter what.
It's all in French, but if you're up for it you can read:
• Their blog post (lacks the most interesting details): https://t.co/PHkDcOT1hy
• Their high-level legal decision: https://t.co/hwpiEvjodt
• The full notification: https://t.co/QQB7rfynha
I've read it so you needn't!
Vectaury was collecting geolocation data in order to create profiles (eg. people who often go to this or that type of shop) so as to power ad targeting. They operate through embedded SDKs and ad bidding, making them invisible to users.
The @CNIL notes that profiling based off of geolocation presents particular risks since it reveals people's movements and habits. As risky, the processing requires consent — this will be the heart of their assessment.
Interesting point: they justify the decision in part because of how many people COULD be targeted in this way (rather than how many have — though they note that too). Because it's on a phone, and many have phones, it is considered large-scale processing no matter what.