The thing about the Rockstar/100-hour work week thing is that the drama was 100% driven by certain people in games media to score ideological points, and that, even after Houser came out to clarify his statement, folks refused to believe him, because it didn't fit the narrative.

Since Rockstar compensates for OT (as confirmed by R* employees' Tweets this morning), this note from The Guardian article this morning seems pertinent. There would be no reason to underreport your hours (and every reason to overreport) if you're getting paid for those hours.
Thing is, I've no doubt that some people at Rockstar work excessive hours, some people hate it there, some people wish they weren't there. I'm sure all of that is true.

But this idea that tons of people were working FOURTEEN HOURS A DAY EVERY DAY was absurd from the go. Period.
Oh, and I'll throw this in: Whether working for someone else or on companies I founded, I don't think I've ever worked a 40 hour week in my entire life. So I can also sympathize with people who just like to work, or work really hard, or throw themselves into something. I get it.

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So the cryptocurrency industry has basically two products, one which is relatively benign and doesn't have product market fit, and one which is malignant and does. The industry has a weird superposition of understanding this fact and (strategically?) not understanding it.


The benign product is sovereign programmable money, which is historically a niche interest of folks with a relatively clustered set of beliefs about the state, the literary merit of Snow Crash, and the utility of gold to the modern economy.

This product has narrow appeal and, accordingly, is worth about as much as everything else on a 486 sitting in someone's basement is worth.

The other product is investment scams, which have approximately the best product market fit of anything produced by humans. In no age, in no country, in no city, at no level of sophistication do people consistently say "Actually I would prefer not to get money for nothing."

This product needs the exchanges like they need oxygen, because the value of it is directly tied to having payment rails to move real currency into the ecosystem and some jurisdictional and regulatory legerdemain to stay one step ahead of the banhammer.
Recently, the @CNIL issued a decision regarding the GDPR compliance of an unknown French adtech company named "Vectaury". It may seem like small fry, but the decision has potential wide-ranging impacts for Google, the IAB framework, and today's adtech. It's thread time! 👇

It's all in French, but if you're up for it you can read:
• Their blog post (lacks the most interesting details):
https://t.co/PHkDcOT1hy
• Their high-level legal decision: https://t.co/hwpiEvjodt
• The full notification: https://t.co/QQB7rfynha

I've read it so you needn't!

Vectaury was collecting geolocation data in order to create profiles (eg. people who often go to this or that type of shop) so as to power ad targeting. They operate through embedded SDKs and ad bidding, making them invisible to users.

The @CNIL notes that profiling based off of geolocation presents particular risks since it reveals people's movements and habits. As risky, the processing requires consent — this will be the heart of their assessment.

Interesting point: they justify the decision in part because of how many people COULD be targeted in this way (rather than how many have — though they note that too). Because it's on a phone, and many have phones, it is considered large-scale processing no matter what.